Path of Exile 2 Preview

Path of Exile 2 Preview

"Path of Exile 2" is a top-down action role-playing game launched by Grinding Gear Games. This game has 7 new chapters of the story, and can be used simultaneously with the original story. Both will lead to the same ending. At the same time, the story of "Path of Exile 2" takes place 20 years after Kitava's death, retaining all season features of the past six years, and introducing new skills, new maps, new enemies, etc., and the game's engine has also Improvements and upgrades have been made.

Game testing time
According to official news, the closed beta test of Path of Exile 2 will be held on June 8, 2024.

Do I need to re-download the client?
Path of Exile 2 will be a separate game from the original, requiring a re-download, and both will run simultaneously, with expansion DLC for both games to be released in the future

What are the professions?
In addition to the original 6 starting classes, 6 new character classes will be added: witch, monk, huntress, mercenary, warrior and druid

What are the features of Path of Exile 2 equipment?
Path of Exile 2 has 700 basic types of gear, each with its own unique items. You can enhance your arsenal with new weapons like spears, crossbows, and flails, as well as complementary items like focus points, traps, and redesigned scepters.

How long is the plot of the game?
The sequel will feature a six-act campaign with 100 different environments, 600 monsters, and 100 boss creatures

Path of Exile 2 build system
Path of Exile 2 has 240 skill gems, which grant devastating active skills, and 200 support gems, which alter its behavior. Put these together to create the perfect build.

What are the highlights in terms of skills?

Path of Exile's iconic passive skill tree has returned, with 2,000 skills that allow you to completely customize your gameplay experience. It now features dual specialization, with the ability to allocate some passive skill points to two different sets of skills. They engage whenever the appropriate weapon or skill type is used. For example, you could allocate some points to daggers and traps, or ice and lightning, and when you switch between attacks, the appropriate skill points will apply. This allows you to specialize in multiple areas without opportunity cost.